![]() Families expected a sort of cross between Pokemon and Harvest Moon then found themselves playing something a lot more challenging. Beneath its cutesy looks, Viva Pinata was actually a fairly complex game of garden building and creature management. Microsoft tried to position it as a game that could lure the more casual, family gaming audience over to a console best known for hardcore shooters, but this undersold the game to one audience while overselling it to another. This impression diminishes the more you play and get to grips with the new features, but this isn’t some bold, bottom-up redevelopment more an effort to squeeze the potential out of Viva Pinata and transform it from a much-loved niche title into a must-have 360 classic.Īfter all, the biggest problem with Viva Pinata was that not enough of us played it in the first place, and that those who did didn’t always get the point. Those of us who played Rare’s original will be delighted to find the familiar style and gameplay basically untampered with, but you still can’t help thinking that, back in the good old days of PC gaming, this would have been an expansion pack. ![]() Viva Pinata: Trouble in Paradise is one of those sequels that, at first, seems to blur the line between follow-up and reworking. ![]()
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